Blend by Bool
Blend between two poses based on a boolean
GraphNode:
UAnimGraphNode_BlendListByBool
AnimNode:
FAnimNode_BlendListByBool
Blends between two local space poses based on a boolean value.
The blend behaviour of the node can be configured to use either a blend curve provided by the engine or a custom blend curve. Optionally a blend profile can be provided, if configured on the skeleton, to use during blending.
It has a variable “Transition Type” that can be set to either use a standard blend or inertialization.